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LOCKJAW: The ReferenceVersion 0.40a (Nov 30 2007) 2007 Damian YerrickNot sponsored or endorsed by Nintendoor Tetris Holding.Comes with ABSOLUTELY NO WARRANTY.This is free software, and you are welcometo share it under the conditions describedin GPL.txt.LOCKJAW > OptionsB/A: change page; Up/Down: selectLeft/Right: adjust; Start: play%d/%d:Set by speed curveMaximumRules: WellRules: MovementRules: Line clearControl: MovementControl: DropDisplayOffImmobile3-corner T3-corner T no kickClassicEntry resetStep resetMove resetEmptyRandomHold to nextNoneContinuousDropSoft x1 Hard x2NaiveStickySticky by colorCascadeZeroRhythm ZeroExponentialRhythmMasterDeathDeath 300+NESGame BoyGame Boy HeartMarathon40 lines180 secondsDrill AttackVs. w/ItemsBaboo!Level 1Level 2Level 3Level 4Home Run DerbyDrillLJTNT64HotlineTDSLJ (nerfed spin)%d%d/60 s (%d.%d s)%d/60 s (%d ms)Unknown option style.On1235UnlimitedFainter colorFaint colorColorMonochromeNo falling piece eitherManual lockGimmickGoal or other game modeWell widthAmount of space to build inWell heightEnter above ceilingPieces start below or above top of wellSpeed curveControls speed of falling piece and delaysMax entry delayTime from lockdown to next piece entryRandomizerHow new pieces are chosenHold piecePress Hold to save a piece for laterRotation systemHow pieces turn and react to wallsFloor kicksHow many times a piece can move upLockdownStart of time when a piece slides aroundLock delayAmount of time a piece can slide aroundDeep dropHard drop past blocks in the wellLine clear delayTime from lock to falling when lines are clearedClear gravityHow blocks above a cleared line fallGluingHow blocks stick togetherScoringAwarded for linesDrop scoringAwarded for fast playT-spin detectionDetect turning a piece into a tight spaceGarbageAdded periodically to the bottom of the wellMax sideways delayHold left/right this long to move fastSideways speedHow fast piece moves when holding left/rightInitial sideways motionAllow shifting as a piece is coming out?Initial rotationHold rotate to turn each piece as it entersAllow diagonal motionTurn this off to prevent accidental hard dropsSoft drop speedHold down to drop the piece this fastSoft dropBehavior when a piece lands with downHard dropBehavior when a piece lands with upShadowShows where the piece will landHide blocks in wellInvisible challenge tests your memoryNext piecesNumber of previewed piecesSmooth gravityTurn off to make the piece fall row-by-rowNext above shadowNumber of previewed pieces inside the wellSquareSRSSega 1988ArikaTengenTOD M4ClimbingInstant1G (60 Hz)1/2G (30 Hz)1/3G (20 Hz)1/4G (15 Hz)1/5G (12 Hz)1/6G (10 Hz)1/7G (8.6 Hz)1/8G (7.5 Hz)1/9G (6.7 Hz)16 ms33 ms50 ms66 ms83 ms100 ms116 ms133 ms150 ms166 ms183 ms200 ms216 ms233 ms250 ms266 ms283 ms300 ms316 ms333 ms350 ms366 ms383 ms400 msSlideLockLock on release7-piece Bag14-piece BagMove to BackHistory 6 RollsMemorylessSZSZ6-piece Bag10-piece Bag10-piece Memoryless7+1-piece Bag0123456789abcdef(null)0123456789ABCDEFbug in vfprintf: bad baseC-UTF-8C-SJISC-EUCJPC-JISCISO-8859-1stdnullE08#8,(000?0\"(00L /l \3ͫ4m C0088@@HHPPXX``hhppxx  ((0088@@HHPPXX``hhppxx  ((0088@@HHPPXX``hhppxx  ((0088@@HHPPXX``hhppxx          ( ( $$$$$$$$$$$$$$$$